Thanks, I was trying to figure this one out, figured there was some blends going on, but couldn't quite figure out how to get the outline of the girl WITH the background textures/images on her while still keeping her figure outlined....
I made this without using any filters. For those interested here's a brief tute: duplicate the original RGB image and convert the dupe to L*a*b colour; tweak the a and b curves to taste; convert back to RGB; drag the original image into its converted counterpart as a layer; play around with masks, blending modes, etc.
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